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Mario was named after Nintendo’s landlord

“Donkey Kong” designer Shigeru Miyamoto replaced Popeye, the sailor, with the overall-clad, mustachioed carpenter Jumpman, named after his primary skill—jumping over rolling barrels. When the game was translated into English, Jumpman’s name was changed to Mario, a nod to Mario Segale, the landlord for Nintendo’s American office.

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